VR Interactive Character Proxy Pass
This week we we're having extreme issues with our rig. At first we were ahead of schedule, but everything quickly came to a halt. Rigging a minion is extremely difficult but our tech artist did her best and gave me a model that I am able to at least do proxy animation to put into unreal. I realized how hard it was to animation a walk cycle for a minion. Their little legs and pill body was hard for me to translate, but I was able to do a proxy pass in the end, encompassing the basic walk cycle shape.
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