Thursday, November 16, 2023

VR Interactive Character Proxy Pass

 VR Interactive Character Proxy Pass




This week we we're having extreme issues with our rig. At first we were ahead of schedule, but everything quickly came to a halt. Rigging a minion is extremely difficult but our tech artist did her best and gave me a model that I am able to at least do proxy animation to put into unreal. I realized how hard it was to animation a walk cycle for a minion. Their little legs and pill body was hard for me to translate, but I was able to do a proxy pass in the end, encompassing the basic walk cycle shape.


Thursday, November 9, 2023

Week 11 - VR Minion Check-In

 Week 11 - VR Minion Check-In


This week I completed the hand animation for the thematic animation. It is when the player gets close to a minion and this animation triggers. Currently working on timing for the finger wiggling.




Thursday, October 26, 2023

Minions VR: Proxy Pass

 Minions VR: Proxy Pass


This week, we worked on the proxy pass for our Minion VR Environment. I worked on 6 animations. 5 to replace the default animations and an animation for when you grab, the minions and they wiggle in your grasp. 



Monday, October 23, 2023

Cannon Proxy Pass Pt.1

 
Cannon Proxy Pass Pt. 1

In Engine Render




  

  Scale Reference



Wireframe



Reference





Thursday, October 5, 2023